Did you know we stream every Wednesday night at 10pm, eastern time? It’s true! We also stream at other random times, randomly! But this post will be updated to be the top post every Wednesday so our Stream is right in your face! Enjoy our wacky antics!
Hey! Happy 2015, everyone! We exchanged Christmas gifts (like we do) and then talked about what we gave each other! So, this episode, we’re talking about Valdis Story, Jagged Alliance, Space Station Silicon Valley and the most festive and holiday appropriate game ever: Demon’s Crest.
Get it here and check out our weekly streams every Wednesday at 10pm eastern at Twitch.tv/OntheStick!
Roger is back (with a different voice, let me know if you like it) to talk about the Saturn Christmas classic!
Merry nothing to do with Christmas! After all that SEGA, it was time to do something… not SEGA. So c’mon Jackie Chan, whoa-oh-oh-oh-oh-oh!
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In the ultimate entry for The Return of 31 Days of Horror Games, I bring you a puppet talking about an import only Ghostbusters game. Enjoy!
The Halloween of SEGA! I look at two Ghostbusters games developed by Compile and published by SEGA.
And don’t forget, I have a Patreon page for the videos now, so if you want to help me out, you can go here.
Our buddy Stiv Tramer returns to hide from an alien menace.
Alien is my favorite movie. In fact I watched it just the other night in a theater, and the film is still riveting and suspenseful even after having watched it some dozen times or so. It’s an almost perfect alchemical product, a b-level haunted house movie elevated by its precise staging and great actors. I’ve been waiting for a good game based on it — not Aliens — basically forever. The last time one was made was in the early 1980s, for a handful of British micros. So, we come to Alien: Isolation, a game that in no way could ever live up to my fevered imagination of what an Alien game “should” be. But it comes so close, reaches so ambitiously near, that it’s all the more frustrating.