When On the Stick contributor Anthony Rogers gave me his copy of Dead Space a few years ago, I loved every second of it. I seriously regretted having not played it sooner. It was one of those situations where I had wanted to play it for a long time but just never made time for it. DS was an extremely atmospheric and tense sci-fi horror game with incredibly brutal combat and a compelling (if unoriginal) upgrade system. It was maybe a tiny bit too long (and fuck that asteroid part seriously) but it was a great game. Visceral Games took a long look at what they did with DS and trimmed the fat with Dead Space 2. It’s leaner (less filler and better paced), meaner (better setpieces), and full of…uh…preservatives? Okay forget the food analogy. The point is, it’s pretty great.