If you combine the two pieces I previously wrote for our Indie Games feature, you’d have a fairly accurate description of Knytt Stories: it’s a Metroidvania, it has good music (although each song is short and doesn’t repeat, which is a bit annoying), a few areas of the game are heavy on atmosphere, and it has an open ended story. The only truly notable aspect of the game proper is that you never really gain any true offensive abilities and spend the majority of the game platforming around enemies and the environment rather than fighting enemies or bosses. It’s a short (only a few hours) but solid game. Everything works well, but at the end of the day, there’s honestly no reason why I should even be mentioning this game.
So why does KS merit an entry in our Indie Games feature?