Today’s contribution comes from long time friend of the site, programmer extraordinaire and general cool guy Stephen “Stiv” Tramer.
The best survival horror games tend to have a pretty simple, visceral hook. This is one of the reasons why the first few Silent Hill games work so well: They have a simple premise that is (relatively) easy for the player to buy into and sympathize with. Miasmata has one of the best, most easily understandable hooks of any survival horror game I’ve played, laid out in a series of short sentences before the game begins: You are Robert Hughes. You’re a botanist who has awoken on the shore of a mysterious island, where an enclave of researchers have been working on a cure. You have a disease that is slowly killing you. Find the cure and survive.