The Konami madness continues to end April as Roger takes a look at Gradius Gaiden! It’s one of the best in the series, but sadly overlooked due to not getting a US release on the PS1.
It’s time for another shoot-‘em-up! It’s been too long! This time, I’m looking at Gradius III in the arcade and on the Super NES!
It’s WRESTLEMANIA WEEKEND, folks, and you know what that means. It means a man in pink takes over this show.
Wolverine is the best he is at what he does, but these games were made by people who may have been the worst at what they did.
Roger is back with our first look at a Sony system. The original Playstation is the second best-selling console of all time, so let’s look at some exclusive games!
Hey! It’s a big double-dose of NBA Jam! First it’s me guest starring in an episode of Game vs. Game on NBA Jam!
Then it’s Eric from GvG guest starring in a new Same Name, Different Game on NBA Jam Tournament Edition!
Roger is back with an Obscure Old Games holiday episode! It’s the sequel to Die Hard Arcade!
It’s another Disney game. Since it was my week to pick, I figured I’d give Eric a GOOD Disney game this time. Anthony shows up towards the end and it’s a good time all around.
Merry Christmas and happy holidays! For the second year in a row, I’m looking at games based on the most Christmas-y action movie out there: Die Hard. How does SEGA’s early 3D brawler hold up? Watch to find out!
Another week, another Genesis game for Eric to discover. This time, it’s my favorite of the Thunder Force series (though I haven’t played the PS2 one).
It’s a shorter-than-usual episode as I take on Crude Buster!
Eric plays what I consider to be a largely unsung entry in the legendary franchise.
Eric plays some Porky’s Haunted Holiday while Kurt and I hang out and jabber about old Looney Tunes that have horror parodies or elements. We made it! Happy Halloween!
Remember when Brasel did a thing for us last week? Well, he turned it into a video! Enjoy!
A follow-up to an episode several years ago, I’m looking at the last entry in the original Ghouls ‘n Ghosts trilogy.
Today’s article was written by Jetta Rae Robertson who’s been a guest on What a Maneuver, hosts her own wrestling podcast and runs a food blog called Fry Havoc. She’s taking on EA’s weird football monsterpiece of the 16-bit era.
Politicians and celebrities are easy to parody; to mock people who are overly concerned with their public image, you tweak or distort the image. It’s harder to parody something that openly and demonstrably does not give a fuck for the damage done.
Everyone has a game or game series that makes their skin crawl, be it Resident Evil, Silent Hill, or any number of very easily defined “horror” games. I’m not much for the horror genre. I’ve never really been a fan of scary movies or spooky stories. While I’ve enjoyed the odd horror game, they have never been and will likely never be a staple in my normal gaming routine. There is one exception to this: The Castlevania series.
Eric checks out the decidedly not VR Super NES game based on The Lawnmower Man.
Today’s entry was penned by longtime contributor and friend of the site, Jonathon Howard. He’s pretty consistently talked about point and click games for this feature in past years, and, well, here we are this year!
Sierra On-line’s King’s Quest series has always been a hodgepodge of fairy-tale, folklore, and mythic elements combined with a simple unifying narrative and Roberta Williams’ famous, and oft-maligned, puzzles. While this combination sounds simple it was effective enough to make Sierra On-line one of the juggernauts of computer gaming during the 90’s. From its first chapter the series toyed with the horror genre. King’s Quest had two dark underground caves featuring monsters, and the second game featured Dracula ensconced inside a haunted castle. But, it wasn’t until the fourth chapter, The Perils of Rosella, that Sierra and Roberta Williams took their first steps into horror, a journey that would ultimately end in such game franchises as Gabriel Knight, Phantasmagoria, and Shivers.
Eric does some streamin’ for this year’s 31 Days! Look for more as the month goes on!
Today’s entry was once again written by friend of the site, Lee Spriggs. He once asked me to send him the Billarm from the Action Cast! to use as an actual alarm. Now that he’s written this, it seems he has a deep love for really obnoxious sounds.
What has no head, no hands, two bombs, and yells CONSTANTLY?
I mean, if you’ve played Serious Sam you know what I’m getting at. Kamikaze bombers.
This is another one from one half of the Guy Gardner Colon Warrior team, Jerod Mackert.
Sometimes games invoke fear in ways you wouldn’t expect. Oddly enough, the first time I encountered unexpected terror in a game was playing Taito’s timeless classic Bubble Bobble as a child. I’ll be honest here; Bubble Bobble is not a scary game (though, if you think about it, a game about two children turned into lizards and forced to travel into the center of the earth to fight a drunken elder god is about as frightening a concept as anything else out there). Bubble Bobble‘s aesthetic is completely cheery and optimistic, which is probably why my sister and I have been playing it since I was eight. But there is a dark side to the cave of monsters in the form of one of gaming’s most terrifying enemies: Baron von Blubba.
Welcome, boils and ghouls, to the sixth annual 31 Days of Horror Games feature here at On the Stick. We’ve got a full month of spooky videogames being covered by a bunch of cool folks, so I hope you’re as excited as I am.
As has become my wont, I’ll be starting this whole thing off with an older game (and, as has also become the case more often than not, it will be a licensed game). The game this year is Konami’s 1992 NES outing, Monster in My Pocket. And if we’re going to talk about it, we should probably discuss the license.
Did you know that the N64 launched in the US 20 years ago this week? It’s true. So it seemed like a perfect time to cover an N64 game for the first time on SNDG. How does the port stack up to the arcade? Watch and find out!
The Super Summer ends with a wonderful arcade game that saw ports to both the SNES and Genesis. Which comes out on top? Well, the series is about the SNES, so… you can probably figure it out. And big ups to Kurt, Anthony and Mike who played the arcade game with me to get the 4-player footage.
Yesterday was the Super NES’ 25th birthday here in the US, so Roger’s got five reasons to own one in celebration!
The Super Summer continues with Super Double Dragon! Did you know the Super Famicom version has a bunch of refinements? You will now!
Couldn’t make it to TooManyGames for the panel I was on? Well, you’re in luck! It’s right here for the viewing!
Roger makes his first entry to the Super Summer with little-known SNES Strider clone, Run Saber!
Friends of the site Eric Grider and Jeremy Signor join me as we open some blind bags of old videogames at TooManyGames!
The SUPER SUMMER has kicked off! And to begin, we’re looking at the final licensed game on the NES: Wario’s Woods! Truth be told, it’s kind of a middling puzzler, but it’s great for showing off the differences between what the NES can do and what the SNES can do.
Spider-Man returns to the big screen! So do the X-Men! How do I do a tie-in episode? With Spider-Man and the X-Men!
Five years after posting the original Mortal Kombat episode, we’re talking MKII! Join me as I take a look at the arcade, SNES, Genesis and 32x versions!
Roger is back with another Five Reasons! This time we’re going a little obscure with NEC’s PC Engine!
Roger has once again become The Roger and he’s talking about the sole wrestling game for Sega’s doomed CD add-on, WWF Rage in the Cage!
Wrestlemania is less than two weeks away, so Joey Pink comes by to talk about WWF Raw on the 32x, Game Gear and original XBox!
Think of it as an addendum to the Batman v. Superman: Dawn of Justice two-parter I just did on Same Name, Different Game. In this one, Roger takes a look at WayForward’s Flash-based beat-‘em-up!
Let’s get Super! But not really, because most of these games kinda suck. But find out why they kinda suck!
We felt we were getting maybe too Nintendo-centric with this show, so why not take a look at what Nintendidn’t with this one?
We’re starting 2016 with a Batman v. Superman: Dawn of Justice two-parter! To begin, I’m looking at four games based on The Adventures of Batman and Robin. Next month, I’ll be back with some Superman titles!
Merry Christmas, and yippee-ki-yay, motherfuckers! It’s the first real SNDG Xmas episode! I figure after doing this for a few years, maybe I should do something to celebrate more than just Halloween.
Star Wars! NES and Famicom! We end the Nintendo Entertainment Celebration!
Bogey Manor is a strange game. Developed by Technos and given what I can only deduce was a very limited US release by a company called Coindate in 1985, I had never even heard of this game until looking over the section on the history of Technos over at Arc System Works Japanese website. And, aside from the limited release, it’s understandable that I’d never heard of this game, as it’s not all that good.
I’m on the stairs from The Exorcist to tell you all about the differences between the Famicom and NES versions of this Konami masterpiece.
Today’s entry is once again by the wonderful Jenn and Jerod Mackert, the fine folks behind Guy Gardner Colon Warrior (which you should definitely be reading, if you love to hate terribad ’90s comic books).
For the uninitiated, “Are You Afraid of the Dark?” was a Nickelodeon program that ran from 1990 to 2000, and focused on a group of kids in a group called The Midnight Society who would take turns telling a different scary story each episode. It was a pretty successful show, and considering how every episode was a brand new horror story, it seemed like a no-brainer that a videogame would eventually be made based on the license. And indeed, one was released in 1994, right at the height of the show’s popularity, though it seems like it wasn’t released to much fanfare, and from what we can tell, seemed to mostly just be a pack-in with certain PC purchases. Which is a shame, because Are You afraid of the Dark? The Tale of Orpheo’s Curse is actually a pretty good game for its time.
The Nintendo Entertainment Celebration continues for today’s entry in the Curse of 31 Days of Horror Games! Today is the 30th anniversary of the NES launch in North America, so Roger’s got five spooky games that remain NES exclusives!
Today’s entry is by none other than longtime friend of the site Jonathon Howard who seems to be one of our resident adventure game lovers, given his output in past years of this countdown. He’s also a swell dude.
The Quest for Glory series (published by Sierra Online from 1989 to 1998) toyed with horror in the first game, So You Want to Be Hero, by including the “bogeyman” of Russian folklore Baba Yaga. The second game, Trial by Fire, gave the genre a larger role by making the big bad in the game a wicked sorcerer by the name of Ad Avis bent on summoning a great evil into this world through a ritual found in a buried desert city. Allusions to Lovecraft’s “mad arab” couldn’t be more obvious.
The following write-up was contributed by my longtime friend Jefferson Taylor. The only person I knew who owned a Neo•Geo AES in the ’90s, so I consider him my personal Neo•Geo authority. Enjoy!
“…this was an ancient story when people still believed in the power of witchcraft. There lived one grave keeper at a very small village in a remote region. He lived a quiet, solitary life in a corner of the Cemetery, for he kept away from village people due to his very ugly appearance. One day he found the graves were ransacked and some corpses were stolen. He didn’t want village people to know that, he decided to eliminate the grave burglars by himself. Thus he patrolled the Cemetery every midnight…”
When I first started getting into Famicom games, one of the first I bought (maybe the first, but who can remember now?) was Akumajou Special: Boku Dracula-Kun, a spinoff of the Castlevania series exclusive to Japan. The Game Boy sequel (with the same title in Japan) was released three years later and came to the US simply as Kid Dracula, but that is a different game, and this article isn’t about that.
The stream dropped for a minute, so the archive is in two parts. Sorry about that. But this year, we’re working streams into the countdown! Watch as I beat Splatterhouse: Wanpaku Graffiti while chatting with Mike.
- Released: July 31, 1989
- System: Famicom
- Developer/Publisher: Namco
Today’s entry in the Curse is the first video for this year. Roger the Retrogaming Puppet takes on IREM’s absurdly hard Castlevania imitator, Holy Diver.
Are you ready for Freddy? Are you ready for him on your NES? If you’ve been on the internet for a while, your answer is probably “no, get it away from me, kill it with fire, LJN games all smell, EWWWWWWWW!”
The Nintendo Entertainment Celebration continues as we finish the story of Tengen.
Since it’s a holiday, it’s like Sunday, right? Here’s our latest (brief) sidequest.
The Nintendo Entertainment Celebration continues on as we look at Ms. Pac-Man from Tengen and Namco in this episode with a heaping helping of extra history!
Sidequestin’ continues as we investigate some spooky ruins and discover that Snoop Froggy Frog might also be Kane.
Roger returns with another Five Reasons! As part of the Nintendo Entertainment Celebration, we’re talking about Five Reasons to Import a Famicom!
We’re back to playing Chrono Trigger! There’s some stuff with a desert and regrowing a forest…
The Nintendo Entertainment Celebration continues as we look at how Tecmo ratcheted up the difficulty of Ninja Gaiden III from the Famicom to the NES!
Roger takes on Vice: Project Doom for the NES. Along the way, he references Action Cast! favorite, The Stuff.
We send Dalton to the Double Deuce and get our ’64 back from him as we start the search for Dr. Dre.
I got some Nintendo Power cartridges from the folks at Stone Age Gamer while at TooManyGames! I provide a little history on what they are and take a look at what came on them!
Joe takes care of Dalton while talking to Eric about E3 stuff.
It’s the first episode in our new list series! Roger takes a look at five games that are completely exclusive to the GBA!
Eric picks up his amiibo rant from last week while Joe finds a time machine and guides Dr. Dre and crew back to the past.
We go to a floating city and find out we need to get back to the future! Great scot!
Roger celebrates the 20th Anniversary of the US Saturn launch and talks about an amazing import shooter for the system.
Support our shows on Patreon! http://patreon.com/samenamedifferentgame
After defeating Magus, we’re sent back to prehistoric times. What will we find? Tune in to find out. And hopefully ignore the minor audio issues we had.
We head into Magus’ castle to face the evil wizard in this extra long installment! Along the way, we talk about Looney Tunes some more and rank videogame consoles after Joe dies fighting Magus and forgets to save.
We press on through the Magic Cave to Magus’ Castle.
Age of Ultron opens this weekend, so I looked back at the classic Data East brawler!
Apologies for the delay in getting this up as a proper entry on the site, but we were actually all in the same place hanging out yesterday, so no one did this part. So if you didn’t catch it on our YouTube Channel, now it’s here.
We follow some footsteps and enter a spooky cave to recover the Dreamstone. Along the way, we talk about some recent movie trailers. So enjoy that.
The Masamune! Or… parts of it, anyways! Then, travel to prehistoric times!
We assist in the war against Magus and seek out the Masamune. Discussion of Robert Z’Dar ensues. Pour one out.
Onward to the end of time and beyond!
Roger the Retrogaming Puppet becomes The Roger and The Roger says to play Big Bang Pro Wrestling!
Joey Pink returns for our FIFTH Wrestlemania Special. The LJN Defender guest stars as we take on WWF Superstars in the arcade and on the Game Boy.
LJN Defender SNES WWF Games: https://www.youtube.com/watch?v=sx4ImEECdOs
LJN Defender NES WWF Games: https://www.youtube.com/watch?v=H2duH8YcwcM
Matt’s Channel: https://www.youtube.com/channel/UCPHBzkVhNvUvYAenuEwhULA
Support the show on Patreon: http://patreon.com/samenamedifferentgame
I got another one of these! What’s inside? Watch the video to find out!
You might say we took a brief hiatus, but in fact, we just time traveled and skipped two weeks. What can we say, time travel is twitchy. At any rate, we pick up where we left off, fighting through the future sewers, a bike race and meet a new companion.
I got my first Retro Game Box! What’s in it? Watch the video to find out!
We investigate a really shitty future as Joe continues his blind Chrono Trigger playthrough.
Hey! It’s new Same Name, Different Game! One of the longest ever and featuring Eric Grider of Game vs. Game! I’m really proud of this episode, so I hope you all dig it!
Hit the jump for part two from Eric’s channel!
Joe goes to court and Eric helps him escape from prison!
We’re back! Mike and Anthony join Eric to help Joe take on the first dungeon of Chrono Trigger!
Merry nothing to do with Christmas! After all that SEGA, it was time to do something… not SEGA. So c’mon Jackie Chan, whoa-oh-oh-oh-oh-oh!
And remember, you can help support the video portion of this site by going here.
In the ultimate entry for The Return of 31 Days of Horror Games, I bring you a puppet talking about an import only Ghostbusters game. Enjoy!
The Halloween of SEGA! I look at two Ghostbusters games developed by Compile and published by SEGA.
And don’t forget, I have a Patreon page for the videos now, so if you want to help me out, you can go here.
Or the Mega Drive Draft, if you prefer. A fantastic panel join Joe and Kurt to bring you our Top 25 Genesis Games. Greg Sewart of The Player One Podcast and Generation 16, Ray Barnholt of Retronauts and Scroll Magazine and Austin Walker of Stream Friends and Clockwork Worlds make up said panel, and they have stuff to say about the Genesis. Enjoy!
Get it here or subscribe on iTunes!
Today is the 25th anniversary of the North American launch of the Sega Genesis. As such, the Summer of Sega moves on to discuss the Genesis launch and Streets of Rage.
The Summer of SEGA begins! Shinobi in the arcade, on the NES and the Master System.
Yes, I know it’s June now, but we’re going to consider this the May episode of SNDG, and you’ll have another episode by the end of the month. I’m looking at Image Fight for the PC Engine and NES this time!
BAM! Another new episode! Joey Pink returns for another Wrestlemania Special!
We premiered it on the stream last night, but now it’s here for you to watch over and over again. Yes, Same Name, Different Game is BACK. And back for good. In fact, there’ll be another new one next week (but don’t expect them weekly in general). So, check it out as I talk Gradius for the NES and PC Engine!
I’m back with a new Obscure Old Games! It’s a Super Bowl Special all about Jerry Glanville’s Pigskin Footbrawl!
After nearly a year, Joe returns to take on Dracula in SEGA’s Master System answer to Castlevania for Halloween!
Joe takes on FIVE Batman games, in honor of the release of The Dark Knight Rises!
I somehow neglected to post this here. It’s been on Gamefira.com for over a month, but I never posted it here, so if you missed it, here it is! I’m taking on woefully under-remembered NES game Power Blade!
Hey, my move put me behind schedule, but I’m back with a new episode on Double Dragon II for the PC Engine Super CD and NES!
In honor of MTV bringing “Beavis and Butt-Head” back to the air, I’m taking on the 16-bit games that came out during their original run!
For today’s entry in our 31 Day History of Horror Games, I’m looking at Resident Evil on the Playstation and the Wii for the inaugural Halloween Special!
Editor’s Note: This article is both out of sequence and going up late because a guest contributor had this slot initially. Said contributor did not let us know they were not going to deliver the article, and in fact, has not communicated with us at all since saying she would contribute. So, in lieu of that article is this one about the final entry in Capcom’s Darkstalkers series, Vampire Savior.
The Darkstalkers series never really caught on in the US. We got most of the games, but they lacked the popularity and following they had in Japan. The series, known as the Vampire series in Japan, is Capcom’s horror fighting franchise. The first game, known in Japan simply as Vampire and here as Darkstalkers: The Night Warriors, came out in 1994, the same year as Super Street Fighter II Turbo. Fighting games were huge at the time, and Darkstalkers provided a little different twist.
It goes without saying that we would need to cover a game in this series as part of our history. I assumed when I began looking for writers that there would be fights over who got to write about what Castlevania. I was wrong. In fact, no one offered to write about any of them, in spite of this being one of the most long-lived and loved (by the masses and by the people who run this site) horror series. I suppose it’s just been talked to death, so people didn’t feel they had much to contribute. Well, I do.
In general it’s probably bad form to introduce something by talking about its negative qualities. After all, if you’ve already played today’s game, Monster Party, then you probably clicked this to read about a game you enjoyed, and if you haven’t, starting this article by bashing it makes the following praise sound hollow. But hey, we love being unconventional almost as much as we love mixed metaphors here at On the Stick, and personally I’d rather sweep the dust under the rug and keep on truckin’.
Sonic the Hedgehog did not sell me on the Sega Genesis. I know that sounds odd for someone my age, but it’s true. Sonic didn’t do it and neither did Altered Beast or Alex Kidd in the Enchanted Castle. In fact, no Sega property sold me on the Genesis. A trifecta of Capcom arcade ports (all programmed by Sega) are what made me realize that perhaps the Genesis in fact did what Nintendidn’t. Those games were Ghouls ‘n’ Ghosts, Strider and Forgotten Worlds. This being our History of Horror Games, we’re of course talking about Ghouls ‘n’ Ghosts.
It wouldn’t be an On the Stick extravaganza if I wasn’t late posting my entries, but I’m happy to be writing about Infocom’s The Lurking Horror for our second entry in the 31 Day History of Horror Games. Being the elder statesman of the group (read: I’m way older than the rest of these punks), I felt that I was well-placed to write about this text adventure.
Welcome to the first day of On the Stick’s 31 Day History of Horror Games! Today, we’re covering what is arguably the first horror game, Haunted House. Released by Atari for the 2600 in 1982, before the great North American game crash, Haunted House puts you in the shoes of, I’m guessing Bugs Bunny, since all you see is a pair of eyes in a totally dark house. Your goal is to guide Bugs around a mansion to find all of the pieces of an urn that, much like in Peter Jackson’s The Frighteners, will allow the spirit that haunts the house to cross over to the other side.
This time out, I’m looking at Super Dodge Ball for the NES and Nekketsu Koukou Dodge Ball Bu: PC Bangai Hen for the PC Engine!
I’ve read a couple of seemingly anti-retrogame articles recently and it’s got me thinking. The first was written by Dennis Scimeca over at Joystick Division. That one asserts that old games are essentially just that, old, and have no place amongst all the shiny new games we have now because they lack some cultural relevance that Citizen Kane has decades later. Fortunately, his cohort Garrett Martin wrote a pretty good comeback. The more recent is a piece by Joel Goodwin over at Electron Dance. It’s the last in a long series about his history with games and seems to assert that the only value in old games is for us older gamers (whatever the fuck that even means, I’m in my twenties, goddamnit) to relive our childhoods. The games aren’t actually that great, it’s just our rose-tinted nostalgia goggles that make them seem good.
Hey guys, I’m just dropping an entry here to mention two things. First, the 100th episode of Jason Mann’s Wrestlespective Radio just went up today and I guest on it to talk about Triple H vs. Kurt Angle vs. The Rock at Summerslam 2000, so if that interests you, you can find it on the Fair to Flair website right here. Also, if you’ve forgotten, I wrote an article in the first Fair to Flair Quarterly, which is a print on demand publication you can buy as a PDF or hard copy there.
The second thing is that our sister podcast, The Action Cast!, did a videogame episode last month, all about videogames based on action movies. You can find that right here, in case you haven’t had the chance. Both Eric and I are regulars over there, so you should check it out.
This month, Joe takes on the 16-bit classics inspired by Disney’s Aladdin!
Hey, guys. We’ve got a lot of awesome stuff in the pipeline for you fine people, including a new episode of Same Name, Different Game that will be late because I’ve been too sick to shoot my parts and record voiceovers. But look on the bright side; TWO new episodes of SNDG in July. Also, a podcast with now former GamePro editor Ray Barnholt will be going up shortly.
For now, though, I just wanted to drop a couple of links on you guys. First, I mentioned it in episode 37, but I wanted to mention it with some more written context. I now write for Fair to Flair Quarterly, which is available as a PDF, ePub or plain ol’ paper magazine here. It’s an academic look at the world of professional wrestling, and it’s a damn fine magazine if I do say so myself (and I do). I also wrote an article for our buddy CJ Lowery over at Pre-Sonic Genesis, where he takes an exhaustive look at the Sega Genesis library before the release of Sonic the Hedgehog (in case the name of the site was just too damn obtuse for you). It’s a damn fine site if I do say so myself (and I do). I wrote about Truxton, which is neither historically significant nor interesting from a gameplay perspective, but I still managed to write over a thousand words on it anyways (disclaimer: the people who run this site are fucking NERDS).
The game for May is Strider! Check back every month for new episodes!
Joe checks out the Midwest Gaming Classic 2011!
We here at On the Stick don’t like to limit ourselves to just one form of media, but honestly, we talk about videogames more than anything else. That being the case, I figured instead of talking about one of Sam Raimi’s movies, we would talk about a game based on one of those movies. Now, it would be predictable for us to talk about the Evil Dead games. They’re recent, everyone pretty much knows how they pan out, and they’ve been talked about to death. The first one sucks, the second one’s a little better and the third one is a pretty solid action game. There’s also one for the C64, but I’m not British. So, I decided to do something a little less predictable and write about Ocean Software’s 1991 NES game based on Darkman.