Roger is back with an Obscure Old Games holiday episode! It’s the sequel to Die Hard Arcade!
It’s another Disney game. Since it was my week to pick, I figured I’d give Eric a GOOD Disney game this time. Anthony shows up towards the end and it’s a good time all around.
Another week, another Genesis game for Eric to discover. This time, it’s my favorite of the Thunder Force series (though I haven’t played the PS2 one).
Joe and Eric have started a new show in which Eric discovers the joys of the Genesis library! Expect new episodes weekly!
Another video! Roger is back for an Obscure Old Games Halloween special! He’s looking at five exclusive games for five different SEGA systems, all with spooky themes!
We felt we were getting maybe too Nintendo-centric with this show, so why not take a look at what Nintendidn’t with this one?
Roger celebrates the 20th Anniversary of the US Saturn launch and talks about an amazing import shooter for the system.
Support our shows on Patreon! http://patreon.com/samenamedifferentgame
Roger is back (with a different voice, let me know if you like it) to talk about the Saturn Christmas classic!
The Halloween of SEGA! I look at two Ghostbusters games developed by Compile and published by SEGA.
And don’t forget, I have a Patreon page for the videos now, so if you want to help me out, you can go here.
On the last day of summer, the last episode in the Summer of SEGA arrives! Sonic the Hedgehog 2 on the Genesis and the Master System (and kind of the Game Gear)!
Or the Mega Drive Draft, if you prefer. A fantastic panel join Joe and Kurt to bring you our Top 25 Genesis Games. Greg Sewart of The Player One Podcast and Generation 16, Ray Barnholt of Retronauts and Scroll Magazine and Austin Walker of Stream Friends and Clockwork Worlds make up said panel, and they have stuff to say about the Genesis. Enjoy!
Get it here or subscribe on iTunes!
Today is the 25th anniversary of the North American launch of the Sega Genesis. As such, the Summer of Sega moves on to discuss the Genesis launch and Streets of Rage.
The Summer of SEGA begins! Shinobi in the arcade, on the NES and the Master System.
It’s time again for our Xmas game exchange! We each gave a game to another cast member who hasn’t played that game before. This is our third time doing it (you can find the first two here and here). The games covered this year are Heart of Darkness, Outcast, Gunstar Heroes and Tex Murphy: Under a Killing Moon.
Get it here or subscribe (and review) on iTunes!
The final entry for our Wrestlemania Week here On the Stick! Joey Pink is taking on WWF Royal Rumble for the Genesis and the Dreamcast!
Joe and Eric get together with guests Ethan Cheng, Nick Rycar and Jeremy Signor to talk about the history of WWF games, starting with Microleague Wrestling all the way up through the Smackdown vs. Raw series. Madness ensues! Much shorter than last year’s Wrestlemania podcast!
This time, I’m taking on a double dose of Double Dragon!
Motherfucker. No single word is uttered in the course of The House of the Dead: Overkill as much as that one. And nearly every one of those utterances comes from the mouth of Detective Isaac Washington, the prototypical Blaxploitation cop who partners up with a young Agent G of earlier House of the Dead fame. This version of Agent G is young because this game is a prequel to Sega’s famed light gun shooter series. It takes place in the past, and it does so for one simple reason; it’s not just a game, it’s a game cribbed in the format of a series of ‘70s grindhouse exploitation films. And it is easily the best game in the series.
If you ever wanted to murder some hobos, then Condemned: Criminal Origins is the game for you. Condemned is a first-person brawler developed by Monolith, the same people that made F.E.A.R., and while F.E.A.R. is all about cheap jump scares and creepy little ghost girls, Condemned is about stalking through creepy dilapidated environments, wondering if the noise you just heard was nothing, or the sound of someone sneaking up on you. Someone who wants to cave in the back of your skull with a lead pipe.of your skull with a lead pipe.
It goes without saying that we would need to cover a game in this series as part of our history. I assumed when I began looking for writers that there would be fights over who got to write about what Castlevania. I was wrong. In fact, no one offered to write about any of them, in spite of this being one of the most long-lived and loved (by the masses and by the people who run this site) horror series. I suppose it’s just been talked to death, so people didn’t feel they had much to contribute. Well, I do.
Friend of the site and erstwhile podcast guest Bryce Wilson penned this article about Splatterhouse 3. He’s a consummate horror fan, genre film scholar and all-around good dude. Check out his other work at Things That Don’t Suck and Son of Danse Macabre.
The Splatterhouse series exists for one reason and one reason only. Which is to allow you to beat a wide assortment of monsters and demons into various shades of putrescent goo.
She doesn’t have to die, Rick. We can save her. Go back to the house.
The original Splatterhouse was an arcade game. Similar to my experience with Ghouls ‘n’ Ghosts, I have never, even to this day, seen a Splatterhouse arcade cabinet. It was ported to the Turbografx in the US (with some minor changes, including changing protagonist Rick’s mask from white to red in order to cut down on his similarities to a certain famous movie slasher in a white mask). I also never played this version. I wanted a Turbografx very badly as a young man, and never got one. It didn’t do well in the US as we all know, and my mom did her homework (in the form of asking Don, the owner of the local rental store where I rented all of the games I played) and discovered that a Genesis or SNES would be a better purchase. I went with the Genesis (initially, I would eventually be “that kid” and have both).